Found this on the Facebook ENJJPT group...posted by someone who got ENJJPT FY 07 who had asked someone from his Det who went through circa 04/05...long but worth the read:
Hey dude, of course I remember. Congrats on getting ENJJPT. It will be awesome. A lot of people ask what you can do to get ready for pilot training, what to study, etc. The truth is, there's not really much you can do to get ready for it. Any amount of studying you do beforehand will only put you a couple of days ahead of everybody else when you get there, and then you'll all be even again. You will be somewhat overwhelmed with the amount of things you are supposed to learn once you start the flying portion. You'll hear "like drinking from a firehose" all the time.
As far as other things to expect, the timeline sort of works as follows: you'll start with aerospace physiology first, which is the easy part of the program. You'll go out early in the morning, practice PLF's, sit through classes about GLOC's and spatial disorientation, etc. I think that lasts a couple of weeks, if I remember. After that, you'll start the systems academics phase for the T-37 (I don't think they've upgraded to the T-6 yet, but I might be mistaken). The contractors they have are awesome teachers and could build a tweet from spare parts if you gave them a couple of hours. You'll cover engines, hydraulics, electrics, etc., the whole gambit. Then, at some point, I think it totals up to be about a month after you've formally started the program, you start reporting to your flight room instead of the academics room every morning. You'll meet your instructor pilots (IP's) and you'll start getting put on the schedule to fly.
Expect to fly about 4 times a week or so, as long as the weather is decent. If your class gets behind they might start double-turning you (fly twice in one day) to try to get you caught up. There are five flying phases in the Tweet. Contact, Instrument, Low Level Navigation, Advanced Contact, and Formation.
Once you start getting put on the schedule to fly, life is a blur for the next two months. You'll step to the jet on your dollar ride and you'll have absolutely zero SA on what's going on. You'll barely be able to get the jet started in the correct order like you've already practiced a hundred times in the LINK simulator. Everything seems to happen at ludicrous speed. In the contact phase, you're just learning the basics of flying the jet from point A to point B, how to fly a military overhead pattern, how to put the jet into a fully developed spin and then recover, how to land, single-engine ops, emergency procedures, just the basics. After you have about 5 or 6 contact rides, you'll start flying the instrument phase simultaneously. This is to give you more practice in the VFR pattern with an IP next to you before you solo. Then you'll fly a mix of contact rides and instrument rides as you go, and before you know it you're in the VFR pattern with no IP next to you.
Solo is awesome. You're scared as ###### when you step to the jet, but once you get airborne it's sweet as hell. Your SA is 10 times better because there is no pressure from the right seat. Your first solo ride is in the VFR pattern (the IP actually flies the first half of the sortie with you, then you land, shut down the right engine, he climbs out and you fire it back up again and take off. He then walks over to the RSU shed to watch you in the pattern and help you out on the radio if necessary). After that, you'll be full-up cleared to the MOA, to Hacker (the auxiliary field where you practice pattern stuff). You live for the solo rides and you actually start looking forward to those sorties instead of sucking with the IP seeing everything you get wrong.
The instrument phase is the most grueling. It's tough enough that you are flying the contact phase and the instrument phase simultaneously, but you alsol have academics every day, and you're also flying LINK missions every day (T-37 SIM with no screen so you can practice instrument procedures). There is a LOT of stuff to learn about instrument procedures.
You'll have your first checkride at the end of the contact phase. It's pretty nerve-wracking, but it's not too big of a deal. It's actually kind of nice when you get the contact check out of the way, because then you can just focus completely on the instrument phase.
Towards the end of the instrument phase, you'll start flying "out-and-backs." You fly IFR to some other airport, grab some lunch, and then fly back. You're responsible for filing the flight plans, doing fuel computations, planning divert options, etc. Then, at the end of the instrument phase, you'll have another checkride.
Here is where the program starts to get money. At about the same time you finish contact and instruments, you also finish up with academics and LINK missions as well. Congratulations, you just made it into the Tweet Flying Club. You'll find that you actually have time to do things like go out to dinner during the week or watch a movie at home or whatever. The fog finally starts to lift a little and you think you might actually make it through this program.
After contact and instruments, you'll start low level navigation. You'll build maps and fly low level routes to arrive over a target at a specified time. This phase is awesome because you're cruising at 500 feet and you can actually look outside again as opposed to the instrument phase. Low level nav is a short phase, only like 8 or 9 rides or so. Then you'll start flying advanced contact. Advanced contact is more of the same stuff in basic contact, but now you add in aerobatic maneuvers. About half of the advanced contact portion is solo. You already know how to do all the contact shit, so it's a pretty easy phase respectively.
You'll also start flying the formation phase along with advanced contact. Formation is probably the most fun phase of the whole program. You'll hamfist the first formation ride, but you'll get the hang of it. You'll do fingertip whifferdills, extended trail exercises, echelon turns, etc. Then you'll have your advanced contact and formation checkrides (sometimes only separated by a couple of days or so) and you're done with the Tweet.
Then there's the T-38. It's an awesome machine compared to the Tweet, full up with afterburner and everything. You'll move to your new flight room on the T-38 side of the house, and you'll start at the bottom again.
The T-38 phase is easier than the Tweet phase. The program runs: Contact, Instrument, Basic Formation, Advanced Formation, and Low-level Navigation again. Here's the difference though: You already know how to study. You already know the instrument procedures. The T-38 is where you actually get good at them. Formation is the same, but now you add the tactical formations and stuff. Like the T-37 phase, the first couple of months or so are somewhat difficult, but not as bad. Same deal with the LINK missions and academic classes for about the first half of T-38s. And then you're done.
A quick side note on non-flying related stuff. If you drink alcohol, you'll drink like a mother######er at Sheppard. You'll NEED to. Everyone always studies all day on Sunday, so Friday night you'll have a ton of stress built up from the week, and you and your bros will go out and get absolutely wrecked. I never drank in college like I did on the weekends at Sheppard. Woke up several times underneath my truck staring at the driveshaft with Carl's Jr. littered all over the place. If you don't drink, no worries, you'll still hang out and just take it easy on Friday and Saturday. So get ready for that, you'll have all kinds of crazy stories. The international dudes are pretty cool too, they make things interesting.
So that's about it in a nutshell. Of all the uncertainties, I can guarantee it will be the best year of your life. Pretty awesome when you finally pin on the wings. So here are some parting recommendations:
1) Go to Kinko's when you get thereand get the big packet of gouge. They'll know what you mean when you ask them. I think there are a couple in town there, so call first to find out which one has it. It's got lots of useful information and stuff that previous classes have compiled. It's good reference data, but remember, it is gouge so it might not be 100% accurate.
2) Start practicing ground ops as soon as you can when you get there. Get someone from a couple of classes ahead of you to walk you through it a couple of times. They should be glad to. The better you are at ground ops on the first ride, the more brain bytes you can dedicate towards the stuff that actually matters.
3) Chairfly. I know it sounds gay, and it's difficult to do for long periods of time, but it will pay off huge. Talk out loud to yourself when you are chairflying if you need to to keep your mind focused. Go over every detail of your flight the next day, repeatedly. Trust me, it helps big time. Also, schedule yourself for practice SIMS if you have the spare time.
4) I don't know if you're IFR qualified or not, but the more exposure you have with instruments, the better off you could be during the really grueling phase. It might be worth checking out on Microsoft Flight Simulator or something.
5) Help your bros. Not everyone will do as well as you will. Offer to take them to the SIM and help them practice whatever they need help on. Share info you get about test questions, etc. The IP's are just looking to see if you guys can work as a team.
That's about it dude. It will be pretty awesome. When does your class start? Do you know anyone that will be in your class?
Anyway, hit me back if you have any questions or whatever about the program. I got a little long-winded, but it should give you a little bit of an idea of what to expect.
Also, when I left, I think they might have been building a new simulator building or something. So the syllabus may have changed a little bit since I was there. Anyway best of luck and I hope you do well.